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Changes in the upcoming version from 12 August 2013 by ChrisK91

If you keep an eye on my GitHub repo, you’ll have noticed that CWSRestart and CWSWeb, that I just finished the basic player identification for CWSWeb and CWSRestart. This was the next big feature for the project, that I wanted to get out of the door. Now the MITM server is finally integrated into CWSRestart and CWSWeb.

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Presets from 11 August 2013 by ChrisK91

The new version of CWSRestart will allow you to import presets. This can help you to deploy settings to a larger number of PCs. Another case where presets are useful are custom servers. Presets can be imported via the CWSProtocol. Or you can copy a preset into the preset subfolder, to load it automatically.

Presets are simple XML files. A sample preset would look like this:

<?xml version="1.0" encoding="utf-8" ?> <!-- This is a sample preset file that can be used to set settings in CWSRestart --> <Preset Name="CubeWorldMITM"> <Server Port="12345" Location="C:\Test\Server.exe" Process="Server" DoNotRedirectOutput="false" BypassSendQuit="false"> <Checks> <Check Name="Internet" Enabled="True" /> <Check Name="LAN" Enabled="false" /> <Check Name="Loopback" Enabled="True" /> </Checks> </Server> <AdditionalProcesses> <Process Process="Notepad" /> <Process Process="Calc" /> </AdditionalProcesses> </Preset>

As you can see, the structure is pretty self explaining. The only required element is the root element Preset with the Name attribute. Everything else is purely optional. The upcoming...

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The future of MITM from 10 August 2013 by ChrisK91

The MITM was pretty much a tool on its own until now. So let’s discuss the future plans of the MITM server. The main goal was to identify CubeWorld player names. And currently I think it does that pretty well and pretty stable. As a byproduct of the name resolving, we also retreive the level so you can restrict server access to players within a certain level. I don’t really go much further command wise. Theoretically the server can parse any package - we could even manipulate the players position, health,… - but I don’t think that this functionality is needed by the MITM users.

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Cleaning up the settings from 10 August 2013 by ChrisK91

If you ever looked at the CWSRestart code, you might have noticed that every settings class had a fairly good amount of copy-and-pasted Spaghetti code. So I took the time to abstract the config loading into its own class, that can either be inherited or instantiated, to save and load configuration files. Let's take a look on how to create such a class.

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Summer cleaning at CWSRestart from 09 August 2013 by ChrisK91

As you might have noticed, things on this website have changed a little bit. I decided to move to a static blog system, called Jekyll. Hand in hand with the transfer to Jekyll, I decided it was time to clean up the page a little bit. I created a new template using the CSS framework Foundation. It doesn’t look really unique, but I think it is sufficient for now. Jekyll allows me, to manage content more easily. The page itself is still hosted via the awesome GitHub Pages, and as a result, you can view the whole page structure on it’s own GitHub branch.

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